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Outsiders Thoughts About OA
#10
(06-27-2017, 03:29 AM)Drashner1 Wrote: Coming at this from a different direction - One thought that comes to mind is that OA makes little allowance for people 'getting away with stuff' - things like hacking computer systems, breaking into vaults, outwitting security systems or personnel, or personally fighting off a superior force. We tend to depict most tech and processes in the setting as close to perfect at what they do and nearly unbeatable - at least at the level that human level characters would play at. My (possibly incorrect) sense of RPGs is that characters do a lot of this kind of thing and not being able to do it - or it being very hard to figure out how to do it - might be seen as a large negative to people interested in RPing within the setting.

I think this is key. And if because of this OA is difficult-impossible to make an RPG about then "oh well". It's a worldbuilding group, there's plenty of things that it wouldn't be good at or appropriate for.
OA Wish list:
  1. DNI
  2. Internal medical system
  3. A dormbot, because domestic chores suck!
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Messages In This Thread
Outsiders Thoughts About OA - by Winterlight - 06-26-2017, 11:22 AM
RE: Outsiders Thoughts About OA - by Drashner1 - 06-26-2017, 12:04 PM
RE: Outsiders Thoughts About OA - by Avengium - 06-26-2017, 10:57 PM
RE: Outsiders Thoughts About OA - by Rynn - 06-26-2017, 11:09 PM
RE: Outsiders Thoughts About OA - by stevebowers - 06-27-2017, 02:06 AM
RE: Outsiders Thoughts About OA - by Drashner1 - 06-27-2017, 03:20 AM
RE: Outsiders Thoughts About OA - by Avengium - 06-27-2017, 02:13 AM
RE: Outsiders Thoughts About OA - by Drashner1 - 06-27-2017, 03:29 AM
RE: Outsiders Thoughts About OA - by Avengium - 06-27-2017, 03:52 AM
RE: Outsiders Thoughts About OA - by Rynn - 06-27-2017, 03:52 AM
RE: Outsiders Thoughts About OA - by Drashner1 - 06-27-2017, 11:17 AM
RE: Outsiders Thoughts About OA - by rom65536 - 07-01-2017, 05:27 PM
RE: Outsiders Thoughts About OA - by Drashner1 - 07-02-2017, 12:24 AM

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