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Microgravity Space Habitats
Microgravity Habitats
Image from Steve Bowers
Emple Dokcetic microgravity habitats
Non-rotating habitats with a zero-gee environment can take almost any form. Clades and morphotypes such as space-adapted humans, Vacuum Adapted Humans free-fall cyborgs and vecs which do not require artificial gravity generally build microgravity habitats.

Often they consist of many independent units connected together with airtight seals; these units may be of many different types and ages. Over time a cluster of microgravity habitats may grow to be very large; this can cause a problem as the cluster will self-gravitate, and may collapse or deform in undesirable ways. For this reason large microgravity clusters have a low density and may look sparse and spindly from a distance.

Several clades and morphotypes are also adapted to tolerate vacuum conditions, and sophonts of this type may choose to inhabit structures which are partially or completely open to space. However even these extremophiles often choose to inhabit =enclosed structures for thermal regulation or radiation protection.

Microgravity sports of several different kinds, such as Zero Tag and Zeegrav-ball are often played in larger non-rotating space habitats, and microgravity fabrication technology such as vapour deposition forms the basis of much of the economy within such structures.

Paintbox Habitat
Image from Steve Bowers
The Paintbox, a microgravity habitat in the Babaluma system
 
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Development Notes
Text by Steve Bowers
Initially published on 22 January 2010.

 
 
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