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The Old Guard implemented in OA
#4
You could design a body for the specific purpose of being highly durable - multiple organs for redundancy or maybe a vasculoid and similar systems to just eliminate the concept of a 'vital' organ entirely. But taking a nanoborg off the table means that you're limited by the speed of biology as well as it's more limited ability to handle waste heat.

Most biological sophonts in OA have (or can install) the ability to regenerate limbs and heal from wounds that would quite fatal to one of us. They can (if they wish) also control pain and could probably stay on their feet and moving (at least for a while) even if wounded to a level that would instantly disable one of us.

But they can't regenerate in seconds or minutes and still be limited to biology, unfortunately.

Todd
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Messages In This Thread
The Old Guard implemented in OA - by Cray - 07-13-2020, 08:51 AM
RE: The Old Guard implemented in OA - by Drashner1 - 07-13-2020, 10:24 AM
RE: The Old Guard implemented in OA - by Cray - 07-13-2020, 11:31 PM
RE: The Old Guard implemented in OA - by Cray - 07-13-2020, 11:52 PM

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