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(03-06-2023, 04:53 AM)ExabyteMiner256 Wrote: I think that the article should give examples: it could mention things like the "social engineering, malicious software updates, forced installation, or even physical infection via spore hardware" that you talked about in your post in the "malware infection" paragraph. Other than that, it seems fine to me.
Hm. That could be doable.
Thoughts from the group?
Todd
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(03-06-2023, 05:06 AM)ExabyteMiner256 Wrote: That is actually what I was expecting it to be like. My question was meant to be about why the article also states that ships which are too large to pass through "come into contact with the walls of the Throat". Does that part of the article need to be edited out? The reason I was asking about wormholes being portrayed as tunnels is because I had thought it looked more like that image you sent, and I guess I was correct about that. Thanks for clarifying!
No, the article doesn't need any changing at all. I'm afraid you're misinterpreting things here.
Wormholes - including the Throat - are spherical objects, as explained in my earlier post. The Throat is not a tube or tunnel it is (at least to our 3d existence), a spherical 'shell' that seems to shrink in from all directions at once and then expand away again as one travels thru the wormhole.
Simulations of apparent visual effects - and for an older and different type of wormhole - are interesting, but are not really relevant to the actual writings and math of the person who 'designed' OA's wormholes - a practicing Physics Phd. So we'll be retaining his description as currently written.
Hope this helps,
Todd
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That's right. My visualisation of a trip through a wormhole looks as if it should allow long, thin objects to pass through, but Adam looked at the geometry and it seems that this isn't right. The forces in the throat would rip a longer object apart, it seems.
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(03-06-2023, 05:30 AM)stevebowers Wrote: That's right. My visualisation of a trip through a wormhole looks as if it should allow long, thin objects to pass through, but Adam looked at the geometry and it seems that this isn't right. The forces in the throat would rip a longer object apart, it seems.
At least if the object is longer than the radius of the wormhole Throat.
So if you have a 1000m radius Throat then you can send a long thin ship through it - as long as it is less than 2000m long. If any part of anything transiting a WH is larger in any dimension than the radius of the Throat it will experience massive tidal strains, sufficient to break any chemical bond. But as long as you stay below that size, you can have long thin ships or spherical ships or cubes or random collections of shapes or whatever without problems.
Todd
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Thanks for the clarification!
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(03-06-2023, 05:20 AM)Drashner1 Wrote: No, the article doesn't need any changing at all. I'm afraid you're misinterpreting things here.
Okay.
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(03-06-2023, 12:58 AM)Drashner1 Wrote: If I had to make a judgement here, I'd say that maybe we could slightly modify/add to the article to explicitly include that neural linking includes motor control elements of the CNS. But really the current article already covers that if one takes 'central nervous system' literally and doesn't interpret it to just mean the sensory/informational aspects of DNI which most SF limits itself to. So it's a matter of whether or not we want to make something clearer, not of an actual lack or mis-statement in the current article. I'm not really leaning one way or the other on this.
Rynn, as the original author of the DNI article, what are your thoughts on this?
I'm happy for us to edit in an explicit clarification. The reason I had CNS integration as the norm was due to how the EG historically talked about virtual world access and our articles on skillmods. If the DNI couldn't control motor functions (or at the very least inhibit them) then VR access becomes vastly more limited.
Also I'm fine with merging the DNI articles. I think I wrote them that way waaaaay back in the day because it seemed more of a done thing to split up longer articles. But over time we've moved away from that toward single-sources-of-truth.
(03-06-2023, 04:53 AM)ExabyteMiner256 Wrote: I think that the article should give examples: it could mention things like the "social engineering, malicious software updates, forced installation, or even physical infection via spore hardware" that you talked about in your post in the "malware infection" paragraph. Other than that, it seems fine to me.
Adding those seems fine.
OA Wish list:
- DNI
- Internal medical system
- A dormbot, because domestic chores suck!
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03-07-2023, 01:03 PM
(This post was last modified: 03-07-2023, 01:04 PM by ExabyteMiner256.)
(03-06-2023, 05:37 AM)Drashner1 Wrote: So if you have a 1000m radius Throat then you can send a long thin ship through it - as long as it is less than 2000m long. If any part of anything transiting a WH is larger in any dimension than the radius of the Throat it will experience massive tidal strains, sufficient to break any chemical bond. But as long as you stay below that size, you can have long thin ships or spherical ships or cubes or random collections of shapes or whatever without problems.
Wait a minute.
You said: WH radius = 1 km
And: If ship length > WH radius, then ship breaks
And: If ship length > 2 km, then ship breaks
Thing is, if it's assumed that the "WH radius" and "2 km" in the second and third lines are the same, then you get
1 km = 2 km
which is obviously false. Did you perhaps mean to say "diameter" somewhere in your post?
Also, I gather that a big loose collection of ships all piled loosely together would be OK, even if the pile exceeded the size limit for a normal rigid ship (as long as the individual subunits didn't. Am I correct in assuming this?
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(03-07-2023, 01:03 PM)ExabyteMiner256 Wrote: Wait a minute.
You said: WH radius = 1 km
And: If ship length > WH radius, then ship breaks
And: If ship length > 2 km, then ship breaks
Thing is, if it's assumed that the "WH radius" and "2 km" in the second and third lines are the same, then you get
1 km = 2 km
which is obviously false. Did you perhaps mean to say "diameter" somewhere in your post?
I didn't write as artfully as I should have and it would likely have been clearer if I had said diameter in at least one spot. To clarify:
For stylistic reason we generally speak in terms of a wormhole's radius - an 1800m WH means the Throat has a radius of 1800 meters.
If the radius of the wormhole Throat is 1km, then a ship passing thru it can be 2km long since the diameter of the Throat would be 2km.
However, if the ship were at the center of the Throat, then the zone of max tidal forces would be 1km from that center - and if any part of the ship extended more than 1km from that center (meaning if the ship were more than 2km long or had cables or other extensions extending from it's center point more than 1km from it), that portion would experience extreme tidal forces and be torn apart.
(03-07-2023, 01:03 PM)ExabyteMiner256 Wrote:
Also, I gather that a big loose collection of ships all piled loosely together would be OK, even if the pile exceeded the size limit for a normal rigid ship (as long as the individual subunits didn't. Am I correct in assuming this?
It depends on what you mean by a 'loose pile'. If you spaced individual craft out in a line entering the wormhole, then each would experience the folding effect individually. If you literally had them all in a clump then the clump would likely experience the transition as a single object and be subject to the same size limits as a single ship. I suspect that there is some minimum distance that ships would have to maintain between each other to be sure to experience the transition as an individual vessel. Perhaps a distance equal to or greater than the minimum size of the Throat itself.
A weirder effect is that (IIRC) two ships entering a wormhole mouth from opposite sides (from the 'top' and 'bottom' say) can transit through it and exit out the other mouth (out of the opposite sides) without ever actually encountering each other.
Hope this helps,
Todd
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(03-07-2023, 01:26 PM)Drashner1 Wrote: (03-07-2023, 01:03 PM)ExabyteMiner256 Wrote: Wait a minute.
You said: WH radius = 1 km
And: If ship length > WH radius, then ship breaks
And: If ship length > 2 km, then ship breaks
Thing is, if it's assumed that the "WH radius" and "2 km" in the second and third lines are the same, then you get
1 km = 2 km
which is obviously false. Did you perhaps mean to say "diameter" somewhere in your post?
I didn't write as artfully as I should have and it would likely have been clearer if I had said diameter in at least one spot. To clarify:
For stylistic reason we generally speak in terms of a wormhole's radius - an 1800m WH means the Throat has a radius of 1800 meters.
If the radius of the wormhole Throat is 1km, then a ship passing thru it can be 2km long since the diameter of the Throat would be 2km.
However, if the ship were at the center of the Throat, then the zone of max tidal forces would be 1km from that center - and if any part of the ship extended more than 1km from that center (meaning if the ship were more than 2km long or had cables or other extensions extending from it's center point more than 1km from it), that portion would experience extreme tidal forces and be torn apart.
(03-07-2023, 01:03 PM)ExabyteMiner256 Wrote:
Also, I gather that a big loose collection of ships all piled loosely together would be OK, even if the pile exceeded the size limit for a normal rigid ship (as long as the individual subunits didn't. Am I correct in assuming this?
It depends on what you mean by a 'loose pile'. If you spaced individual craft out in a line entering the wormhole, then each would experience the folding effect individually. If you literally had them all in a clump then the clump would likely experience the transition as a single object and be subject to the same size limits as a single ship. I suspect that there is some minimum distance that ships would have to maintain between each other to be sure to experience the transition as an individual vessel. Perhaps a distance equal to or greater than the minimum size of the Throat itself.
A weirder effect is that (IIRC) two ships entering a wormhole mouth from opposite sides (from the 'top' and 'bottom' say) can transit through it and exit out the other mouth (out of the opposite sides) without ever actually encountering each other.
Hope this helps,
Todd
If I understand this correctly, the tidal forces are trying to pull things in/near the WH apart from each other. This causes super long ships to experience all that tidal force along the axis of too-long-ness summed up, and something breaks. However, once every (broken-off) segment is shorter than the max length, they can handle the stress. So in your example of the ship with a 2km cable on it, the parts that break wouldn't necessarily be the parts at the ends--it could happen anywhere, though it would be more likely to break wherever doing so would require the least energy (i.e. at weak points).
Because the little piled-up ships in my example aren't tied together or anything, the tidal forces would just make them all fall away from each other, and nothing would need to break because no single object is longer than the max length. What's your reasoning for multiple ships going through together acting like the same ship?
Also, thanks for clarifying that "radius vs. diameter" mix up. (By the way, what does "IIRC" mean?)
Quote:A weirder effect is that (IIRC) two ships entering a wormhole mouth from opposite sides (from the 'top' and 'bottom' say) can transit through it and exit out the other mouth (out of the opposite sides) without ever actually encountering each other.
I knew this already. The visualization of a WH with two disks connected by a tube could help...
The page with the above picture in it
This is approximately what a wormhole in Flatland would look like to us 3D beings. What you are calling the "Throat" seems to refer to the ring around the middle of the "tube" where the Flatlanders would go through. Each "disk" is a region of Flatland (or another 2D universe) where, again, the Flatlanders would be going about their business. They are not aware of the 3D space that we see inside the tube or between the two disks, and to them, the Throat has no "interior". The "interior" for observers on one side is the "exterior" for those on the other side. So, while this model has fewer dimensions than a real WH, it's a good analogy, and a while back, I used it to figure that the two ships from opposite sides wouldn't hit each other, among other things (e.g. the inside and outside flipping).
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