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Knowledge Base![]() |
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Hard Sciences:
The quest for knowledge is a fundamental trait in all mindkind. It might be perhaps the only fundamental trait. Thousands of years of study, research, empirical hypothesis-testing, and posthuman and hyperturing means that cannot be imagined by near-baselines have led to branches of science that exceed the most extravagant pre-singularity occult teachings. But can anyone below the first toposophic barrier understand it? |
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Technology:
Without technology there can be no civilization. Yet technology has varied greatly, both in the application and purpose, in the depth of control over matter and energy, and in the basic material that is used to work with. This section lists the development physical, biological, and information technologies, application, and scale of interaction. |
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Applied Arts and Sciences:
This shows how applied arts and sciences can be used to build and maintain a civilization, spanning subjects like Memetics, Sociology, Politics, Administration and Social Services, Economics and Commerce, Law and Jurisprudence, Education and Personal Development |
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Social
Sciences - Society, Culture, Civilization:
The Social Sciences complement the hard sciences to show what life is like in the Civilized Galaxy, and understanding the "humanistic" (or rather "sophontistic") element |
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Fine Arts:
Fine Arts encompass Literature, Music, Sculpture, Living Art, Fabulism, and more, representing (at least for baseline hu) the holistic-intuitive that balances the rational-linear. With higher toposophics these dichotomies merge, and the result, such as Pozen Neogenics and Perfect Art can appear very strange indeed, at least to a normal sapient |
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Culture and Society:
Throughout the civilized galaxy established by the sephirotic hyperpolities, sentient beings enjoy the choice of literally trillions of different pastimes, hobbies, lifestyles, adventures, professions, associations, indulgences, entertainments, dialects, consumables, memetics, and toposophic states. |