Image from Anders Sandberg
The Cyberian Network — Data Panel
|Definition||Subversive cyberspace empire|
|Symbol||A mirror sphere with electronic digits|
|Founded||Varies according to the account. The establishment the of old World Wide Web in 24 AT and the somewhat earlier military Arpanet, are the oldest commonly cited dates.|
|Psyche, Art, Culture||Metapsychology: The Cyberians can trace their roots back to independent hacker groups of the Technocalypse period. Due to their history they don't have a localised empire, despite having a few core worlds such as Arcturus. Cyberians mostly live in virtual worlds and Cyberian culture encourages widespread use of experimental technology, novel art forms and radical virtual worlds. Due to this innovative technologies and virches are common exports of the Cyberian network. Indeed this cultural drive is so pervasive that the most popular games in the network revolve around the creation of novel science and technology in order to win; Technological and Elemental Taboo are particularly popular. The majority of Cyberians strongly advocate free sharing of information under the belief that this will result in an improvement for mindkind in general. The network is fairly egalitarian due to cultural distaste for authority figures and institutional wisdom, individual investigation is encouraged. As a result many Cyberian systems and sub-cultures espouse strict meritocratic process, in practice this results in a toposophic division of power similar to that seen elsewhere in the civilised galaxy.|
Culture and Art: Anything digital, virtual, or simulated goes.
Language: A number of specific protocols are used.
|Territory and Population||Current Territory: A huge number of distributed virch universes along the main population centers of the Inner Sphere and more centralised outer volume regions.|
Capital: None known
Other Important Systems: The so-called the Cyberia Sphere, a cluster of populous and highly automated planets and computronium megastructures and dyson nodes in the vicinity of Arcturus.
Current Core Population: Unknown
Population Breakdown (est.): 71% nanocyborg superbright and uploads, 21% miscellaneous aioid and ai; 3% full posthuman; 3% sophont or transophont alife; 2% other.
|Government and Administration||Government: Varies by cybercosm. |
Administrative Divisions: A large number of cybercosms and virch universes.
National Holidays: None (left to indigenous virtuals).
Constitution: Declaration of Independence of Cyberspace 9v. 1.0 Old Earth - information age, since updated and revised, currently v.2,490,712.950
|Economics and Infrastructure||Currency: Partitioned computing power and processing sharing are believed to be used. |
Major Industries: Computronium design and construction, virch templates, digital creations, sentient and subsentient codescripts, databases, information handling systems, software of any kind.
Major Stargate Nexi: A large number of standard wormhole links include dedicated high bandwidth cyberian channels.
Military Expenditures: percent of GDP: not applicable